1.Hard Sound effects: Specific sounds that are added to a film to enhance a particular action or event, such as a door creaking, glass breaking, or a gunshot.
2.Ambient effects: Background noise in a film, such as traffic, wind, or crowd noise, that helps to create a sense of environment and atmosphere.
Place audio files on timeline, sync it with video.
Audio track:
3 tracks for dialogue, one character one track.
4 tracks for sound effects,
3 tracks for ambience sound.
Edit voice from female to male, male to female, human to cute animal/adult to kid: Premiere Pro → Audio Effects →Pitch Shifter → Semi tones.
Volume: Dialogue: between -6dB & -12dB, Ambience: below -20dB, Hard sound effects: Depend.)
Figure 1: Spreadsheet
Figure 2: Recordings of dialogue
Firstly, I recorded the dialogue in the given video using iPhone
Voice Memos. Although there are only three characters and not many
dialogue to record, this part took a lot of time as I need to match
the tone and speed with the characters.
Figure 3: Speed Adjustment
After importing the original video, I arranged the dialogue to match
with the scene. Some of my recordings are quite slow, so I right
click on the audio and find for speed adjustment to make them faster.
Figure 4: Sound Effect and Ambience Sound Tracks
Figure 5: Dialogue tracks
There are 10 tracks for audio files in the timeline. Mr Martin told us
to put 3 tracks for dialogue, each character has one track. 4 tracks
for sound effect and 3 tracks for ambience sound. Mr Martin also
provided us free website to download sound effect. Majority of my
sound effect and ambience sound are downloaded in the website.
Timeline for audio
A1-A3: dialogue tracks
A4-A7: sound effect tracks
A8-A10: ambience sound tracks
Figure 6: Volume Adjustment
I followed the instructions in Google Slide and adjust the volume for
audios. After the adjustment, it makes the outcome of the video more
natural.
Dialogue: -6db
Sound Effect; -10db
Ambience Sound: -20db
Figure 7: Croos Dissolve
In previous lesson, Mr Martin taught us the use of cross dissolve. I
added cross dissolve at the beginning and ending of the video.
Exercise 2 - Audio Editing: Should Shaping With EQ
Instructions:
Record your own voice for 5 seconds for Exercise 2 submission.
Voice of phone call.
Voice coming from inside of closet.
Voice of toilet/bathroom.
Underground cave.
Alien/ Orc voice
Figure 9: My own voice
Firstly, I recorded my own voice using iPhone Voice Memo for this
exercise. The sentence I chose to record :" Hello, everyone! I'm
Joey. For this project, we are doing audio editing."
1. Voice of Phone Call
Figure 10: Phone Call
Mr.Martin taught us to edit the voice of phone call in
class. I used the parametric equalizer in the rack
effect and lower down the bass and tremble and raised
the mid range to 870Hz.
2. Voice coming from inside of closet
Figure 11: Closet
For the voice from coming inside of closet, I used the parametric equalizer in the rack effect and raised the mid
range to the highest.
3. Voice of toilet/bathroom
Figure 12: Bathroom
For the voice of bathroom, I used Reverb in the rack effect. The decay time was set to 1870ms, pre-delay time: 10ms, diffusion: 583ms and perception was set to 61 to create echo.
4. Underground cave
Figure 13: Underground Cave
For the voice of underground cave, I used Reverb in the rack effect and set the decay time to 4153ms, pre-delay time was set to 190ms, diffusion was set to 2683ms and perception was set to 85.
5. Alien/ Orc voice
Figure 14: Alien - Pitch Shifter
Figure 15: Alien - Flanger
For the voice of alien, I used Pitch Shifter in the rack effect and
set semi-tones to -4 and cents to -20. Then, I also used Flanger in
rack effect and set initial delay time to 4.08ms, final delay time
to 2ms, stereo phasing to 84, feedback to 51% and modulation rate to
18.007hz.
Working on audio dubbing and shaping taught me a lot about sound design. I learned how to match dubbed audio with video to make it look natural. This involved paying close attention to timing and details.
Audio shaping showed me how to improve sound quality using techniques like equalization, compression, and reverb. These skills help balance audio levels and make the sound clearer and more immersive. Overall, I realized how important good audio is for a professional production and the need for careful editing to achieve the best results.
23.04.2024 - 20.07.2024 (Week 1 - Week 4) Gunn Joey / 0366122 Interactive Design / Bachelor of Design (Hons) in Creative Media Exercises TABLE OF CONTENTS 1. Module Information Booklet 2. Lectures 3. Exercise 1 - Web Analysis 4. Exercise 2 - Web Replication 5. Exercise 3 - Creating a Recipe Card 6. Reflection MODULE INFORMATION BOOKLET [back to top] LECTURES Week 1 Usability: Designing Products for User Satisfaction Lecture Summary What is Usability? Usability is about how effectively and efficiently a user can use a product or design in a specific context. It's a crucial part of User Experience (UX) Design, focusing on meeting users' needs and making their experience easy. Key Principle of Usability: 1. Consiste...
05.02.2924 - 21.02.2024 (Week 1 - Week 3) Gunn Joey / 0366122 Design Principles / Bachelor of Design (Honours) in Creative Media Task 1: Exploration TABLE OF CONTENTS 1. Instructions 2. Lectures - Design Principles 3. UNSDG Goal 4. Selected Design 5. Explanation for selecting the work of design/art 6. Feedback 7. References INSTRUCTIONS [back to top] LECTURES Lecture 1 - Gestalt theory and Contrast Gestalt Theory Gestalt principles or law explains how human eye senses visual elements. "Gestalt" means "shape" or "form" in German. Gestalt principles are intended to show how complex scenes can be reduced to more simple shapes and how the eyes perceive the shapes as a single, united form rather than the separate simpler elements involved. Figure 1.1: Gestalt 1. Principle of Similarity Even when similar elements in a design are separated, humans tend to ...
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